Interface IEventPlayerDeath

Hierarchy

  • IEventPlayerDeath

Properties

assistedflash: boolean
assister: number
assisterEntity: null | Player
attacker: number
attackerEntity: null | Player
attackerblind: boolean
distance: number
dominated: number
headshot: boolean
itemDefinition: null | IItemDefinition
noreplay: boolean
noscope: boolean
originalOwner: null | Player
paintKit: null | IPaintKit
penetrated: number
player: Player
revenge: number
thrusmoke: boolean
userid: number
weapon: string
weapon_fauxitemid: string
weapon_itemid: string
weapon_originalowner_xuid: string
wipe: number

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