Interface CItem_Healthshot

Hierarchy

  • CItem_Healthshot

Properties

DT_Animationlayer: DT_Animationlayer
DT_AttributeContainer: DT_AttributeContainer
DT_BaseAnimating: DT_BaseAnimating
DT_BaseCombatWeapon: DT_BaseCombatWeapon
DT_BaseEntity: DT_BaseEntity
DT_BaseFlex: DT_BaseFlex
DT_CollisionProperty: DT_CollisionProperty
DT_EconEntity: DT_EconEntity
DT_LocalActiveWeaponData: DT_LocalActiveWeaponData
DT_LocalWeaponData: DT_LocalWeaponData
DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute
DT_ScriptCreatedItem: DT_ScriptCreatedItem
DT_ServerAnimationData: DT_ServerAnimationData
DT_WeaponBaseItem: DT_WeaponBaseItem
DT_WeaponCSBase: DT_WeaponCSBase
_LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15
_LPT_m_Attributes_32: _LPT_m_Attributes_32
m_bSpottedByMask: m_bSpottedByMask
m_flEncodedController: m_flEncodedController
m_flPoseParameter: m_flPoseParameter
m_flexWeight: m_flexWeight

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