Private
_bytebufPrivate
_chunksPrivate
_encryptionPrivate
_hasPrivate
_immediatePrivate
_isPrivate
_lastPrivate
_supplementPrivate
_supplementPrivate
_timeoutReadonly
conWhen parsing, set to current tick.
Readonly
entitiesReadonly
gameWhen parsing, set to the splitscreen slot for the current command.
Splitscreen slot is unused for PC games.
Set to the client slot of the recording player. Always null for GOTV demos.
Readonly
stringNumber of seconds per tick
Readonly
userStatic
Readonly
captureStatic
captureSets or gets the default captureRejection value for all emitters.
Static
defaultStatic
Readonly
errorThis symbol shall be used to install a listener for only monitoring 'error'
events. Listeners installed using this symbol are called before the regular
'error'
listeners are called.
Installing a listener using this symbol does not change the behavior once an
'error'
event is emitted, therefore the process will still crash if no
regular 'error'
listener is installed.
Number of seconds elapsed
Number of ticks per second
Private
_emitPrivate
_ensurePrivate
_findPrivate
_handlePrivate
_handlePrivate
_handlePrivate
_handlePrivate
_handlePrivate
_handlePrivate
_parsePrivate
_parsePrivate
_readPrivate
_readIBytesPrivate
_tryAlias for emitter.on(eventName, listener)
.
v0.1.26
Rest
...args: any[]Returns an array listing the events for which the emitter has registered
listeners. The values in the array are strings or Symbol
s.
const EventEmitter = require('events');
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
v6.0.0
Returns the current max listener value for the EventEmitter
which is either
set by emitter.setMaxListeners(n)
or defaults to defaultMaxListeners.
v1.0.0
Returns a copy of the array of listeners for the event named eventName
.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
v0.1.26
Fired when parsing begins.
Fired when a fatal error occurs during parsing.
Fired when a non-fatal error occurs during parsing.
Fired when parsing has finished, successfully or otherwise.
Fired when a tick starts, before any tick command processing.
Fired per command. Parameter is a value in range [0,1] that indicates the percentage of the demo file has been parsed so far. This event is not emitted when parsing streams or broadcasts.
Fired each frame indicating all inputs of the recording player. Note this is only fired for in-eye/perspective demos.
Fired when a grenade detonates, giving information about its trajectory and who threw it.
Fired when a molotov or incendiary grenade detonates, giving information about who threw it.
This is due to lack of information on the molotov_detonate
game event.
Fired when a player purchases an item.
Fired after all commands are processed for a tick.
Adds a one-timelistener
function for the event named eventName
. The
next time eventName
is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. Theemitter.prependOnceListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
v0.3.0
The name of the event.
The callback function
Rest
...args: any[]Adds the listener
function to the beginning of the listeners array for the
event named eventName
. No checks are made to see if the listener
has
already been added. Multiple calls passing the same combination of eventName
and listener
will result in the listener
being added, and called, multiple
times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
v6.0.0
The name of the event.
The callback function
Rest
...args: any[]Adds a one-timelistener
function for the event named eventName
to the beginning of the listeners array. The next time eventName
is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
v6.0.0
The name of the event.
The callback function
Rest
...args: any[]Returns a copy of the array of listeners for the event named eventName
,
including any wrappers (such as those created by .once()
).
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
v9.4.0
Removes all listeners, or those of the specified eventName
.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter
instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter
, so that calls can be chained.
v0.1.26
Optional
event: string | symbolRemoves the specified listener
from the listener array for the event namedeventName
.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener()
will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName
, then removeListener()
must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that anyremoveListener()
or removeAllListeners()
calls after emitting and before the last listener finishes execution
will not remove them fromemit()
in progress. Subsequent events behave as expected.
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will
change the position indices of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners()
method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener()
will remove the most
recently added instance. In the example the once('ping')
listener is removed:
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter
, so that calls can be chained.
v0.1.26
Rest
...args: any[]Set encryption key for decrypting svc_EncryptedData
packets.
This allows decryption of messages from public matchmaking, like
chat messages and caster voice data.
The key can be extracted from match730_*.dem.info
files with extractPublicEncryptionKey
.
Public encryption key.
By default EventEmitter
s will print a warning if more than 10
listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners()
method allows the limit to be
modified for this specific EventEmitter
instance. The value can be set toInfinity
(or 0
) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter
, so that calls can be chained.
v0.3.5
Static
getReturns a copy of the array of listeners for the event named eventName
.
For EventEmitter
s this behaves exactly the same as calling .listeners
on
the emitter.
For EventTarget
s this is the only way to get the event listeners for the
event target. This is useful for debugging and diagnostic purposes.
const { getEventListeners, EventEmitter } = require('events');
{
const ee = new EventEmitter();
const listener = () => console.log('Events are fun');
ee.on('foo', listener);
getEventListeners(ee, 'foo'); // [listener]
}
{
const et = new EventTarget();
const listener = () => console.log('Events are fun');
et.addEventListener('foo', listener);
getEventListeners(et, 'foo'); // [listener]
}
v15.2.0, v14.17.0
Static
listenerA class method that returns the number of listeners for the given eventName
registered on the given emitter
.
const { EventEmitter, listenerCount } = require('events');
const myEmitter = new EventEmitter();
myEmitter.on('event', () => {});
myEmitter.on('event', () => {});
console.log(listenerCount(myEmitter, 'event'));
// Prints: 2
v0.9.12
Since v3.2.0 - Use listenerCount
instead.
The emitter to query
The event name
Static
onconst { on, EventEmitter } = require('events');
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
Returns an AsyncIterator
that iterates eventName
events. It will throw
if the EventEmitter
emits 'error'
. It removes all listeners when
exiting the loop. The value
returned by each iteration is an array
composed of the emitted event arguments.
An AbortSignal
can be used to cancel waiting on events:
const { on, EventEmitter } = require('events');
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());
v13.6.0, v12.16.0
that iterates eventName
events emitted by the emitter
The name of the event being listened for
Optional
options: StaticEventEmitterOptionsStatic
onceCreates a Promise
that is fulfilled when the EventEmitter
emits the given
event or that is rejected if the EventEmitter
emits 'error'
while waiting.
The Promise
will resolve with an array of all the arguments emitted to the
given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error'
event
semantics and does not listen to the 'error'
event.
const { once, EventEmitter } = require('events');
async function run() {
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.log('error happened', err);
}
}
run();
The special handling of the 'error'
event is only used when events.once()
is used to wait for another event. If events.once()
is used to wait for the
'error'
event itself, then it is treated as any other kind of event without
special handling:
const { EventEmitter, once } = require('events');
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.log('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal
can be used to cancel waiting for the event:
const { EventEmitter, once } = require('events');
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
v11.13.0, v10.16.0
Optional
options: StaticEventEmitterOptionsOptional
options: StaticEventEmitterOptionsStatic
setconst {
setMaxListeners,
EventEmitter
} = require('events');
const target = new EventTarget();
const emitter = new EventEmitter();
setMaxListeners(5, target, emitter);
v15.4.0
Optional
n: numberA non-negative number. The maximum number of listeners per EventTarget
event.
Rest
...eventTargets: (EventEmitter | _DOMEventTarget)[]Generated using TypeDoc
Represents a demo file for parsing.