Interface DT_PropVehicleDriveable

Hierarchy

  • DT_PropVehicleDriveable

Properties

m_bEnterAnimOn: boolean
m_bExitAnimOn: boolean
m_bHasGun: boolean
m_bUnableToFire: boolean
m_flThrottle: number
m_hPlayer: EntityHandle
m_nBoostTimeLeft: number
m_nHasBoost: boolean
m_nRPM: number
m_nScannerDisabledVehicle: boolean
m_nScannerDisabledWeapons: boolean
m_nSpeed: number
m_vecEyeExitEndpoint: Vector
m_vecGunCrosshair: Vector

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