Interface DT_LocalPlayerExclusive

Hierarchy

  • DT_LocalPlayerExclusive

Properties

m_bConstraintPastRadius: boolean
m_fForceTeam: number
m_fOnTarget: number
m_flConstraintRadius: number
m_flConstraintSpeedFactor: number
m_flConstraintWidth: number
m_flDeathTime: number
m_flFriction: number
m_flLaggedMovementValue: number
m_flNextDecalTime: number
m_hConstraintEntity: EntityHandle
m_hLastWeapon: EntityHandle
m_hTonemapController: EntityHandle
m_nNextThinkTick: number
m_nTickBase: number
m_vecBaseVelocity: Vector
m_vecConstraintCenter: Vector
m_vecVelocity[0]: number
m_vecVelocity[1]: number
m_vecVelocity[2]: number
m_vecViewOffset[0]: number
m_vecViewOffset[1]: number
m_vecViewOffset[2]: number

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