Interface DT_Local

Hierarchy

  • DT_Local

Properties

m_aimPunchAngle: Vector
m_aimPunchAngleVel: Vector
m_audio.entIndex: number
m_audio.localBits: number
m_audio.localSound[0]: Vector
m_audio.localSound[1]: Vector
m_audio.localSound[2]: Vector
m_audio.localSound[3]: Vector
m_audio.localSound[4]: Vector
m_audio.localSound[5]: Vector
m_audio.localSound[6]: Vector
m_audio.localSound[7]: Vector
m_audio.soundscapeIndex: number
m_bAllowAutoMovement: boolean
m_bDrawViewmodel: boolean
m_bDucked: boolean
m_bDucking: boolean
m_bInDuckJump: boolean
m_bPoisoned: boolean
m_bWearingSuit: boolean
m_flFOVRate: number
m_flFallVelocity: number
m_flLastDuckTime: number
m_flStepSize: number
m_iHideHUD: number
m_nDuckJumpTimeMsecs: number
m_nDuckTimeMsecs: number
m_nJumpTimeMsecs: number
m_nOldButtons: number
m_skybox3d.area: number
m_skybox3d.fog.HDRColorScale: number
m_skybox3d.fog.blend: boolean
m_skybox3d.fog.colorPrimary: number
m_skybox3d.fog.colorSecondary: number
m_skybox3d.fog.dirPrimary: Vector
m_skybox3d.fog.enable: boolean
m_skybox3d.fog.end: number
m_skybox3d.fog.maxdensity: number
m_skybox3d.fog.start: number
m_skybox3d.origin: Vector
m_skybox3d.scale: number
m_viewPunchAngle: Vector

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