Interface DT_EnvProjectedTexture

Hierarchy

  • DT_EnvProjectedTexture

Properties

m_LightColor: number
m_SpotlightTextureName: string
m_bAlwaysUpdate: boolean
m_bCameraSpace: boolean
m_bEnableShadows: boolean
m_bLightOnlyTarget: boolean
m_bLightWorld: boolean
m_bSimpleProjection: boolean
m_bState: boolean
m_flAmbient: number
m_flBrightnessScale: number
m_flColorTransitionTime: number
m_flFarZ: number
m_flLightFOV: number
m_flNearZ: number
m_flProjectionSize: number
m_flRotation: number
m_hTargetEntity: EntityHandle
m_iStyle: number
m_nShadowQuality: boolean
m_nSpotlightTextureFrame: number

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